In this example, the motte is that our beliefs about right and wrong are socially constructed, while the bailey is that there is no such thing as right and wrong. Examples Īn example given by Shackel is the statement "morality is socially constructed". The motte-and-bailey concept was popularized on the blog Slate Star Codex in 2014. Shackel's original impetus was to criticize what he considered duplicitous processes of argumentation in works of academics such as Michel Foucault, David Bloor, Jean-Francois Lyotard, Richard Rorty, and Berger and Luckmann, and in postmodernist discourses in general. The Motte is the defensible but undesired position to which one retreats when hard pressed. the Bailey, represents a philosophical doctrine or position with similar properties: desirable to its proponent but only lightly defensible. Eventually the marauders give up, when one is well placed to reoccupy desirable land. . Rather one retreats to the insalubrious but defensible, perhaps impregnable, Motte. When only lightly pressed, the ditch makes small numbers of attackers easy to defeat as they struggle across it: when heavily pressed the ditch is not defensible and so neither is the Bailey. The only reason for its existence is the desirability of the Bailey, which the combination of the Motte and ditch makes relatively easy to retain despite attack by marauders. Being dark and dank, the Motte is not a habitation of choice. In 2005, Shackel described the reference to medieval castle defense like this: Ī Motte and Bailey castle is a medieval system of defence in which a stone tower on a mound (the Motte) is surrounded by an area of land (the Bailey) which in turn is encompassed by some sort of a barrier such as a ditch. The more attack damage and higher hero's XP level, the more skill damage is dealt.Philosopher Nicholas Shackel, who coined the term, prefers to speak of a motte-and-bailey doctrine instead of a fallacy. : A wise hero who spells elemental magic by using mana flow. The more attack damage and critical chance the hero gains, the more skill damage is dealt. : A melee hero who is a master of swordsmanship. The more attack damage and gold/sec the hero gains, the more skill damage is dealt. : A cunning hero who damages targets from out of sight. The more attack damage and recovery the hero gains, the stronger the skill power is. : A hero who can lead the battle with healing and various skills. The more attack damage and armor the hero gains, the more powerful the hero becomes. : A hero who makes the audience despair through acting. The more attack damage and life steal the hero gains, the more skill damage is dealt. the more attack damage and cooldown reduction the hero gains, the more skill damage is dealt. : A ranged hero who uses a powerful musket freely. : A hero who can use dark magic to inflict wide area damage on numerous enemies. The more attack damage and movement speed the hero gains, the more skill damage is dealt. : This is a powerful melee hero who handles spears like his hands and feet. The more armor the hero gains, the more skill damage is dealt. : A hero that protects the crystal with high armor and health. The higher the defense, the stronger the skill. : He is a reliable guardian hero who protects allies with a large shield. The more attack damage and recovery hero gains, the more skill damage is dealt. : A melee hero wo trained the mind and body with martial arts. The more attack damage and health the hero gains, the more skill damage is dealt. The more XP Gain hero gains, the more skill damage is dealt. : A melee hero who protects nature and communicates with animals in the forest. The more attack speed and health the hero gains, the more skill damage is dealt. : A hero who has reached the cooking mastery. The more attack damage the hero gains, the more skill damage is dealt. : A melee hero who attempts a powerful attack with a great sword. The higher the maximum health, the stronger the skill. : It is a support type hero that raises the morale of allies with a beautiful tune.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |